[Digital Tutors] Creating Professional Studio Game Assets for Production in 3ds Max and Unity Tutorial-KTR
File List
- 5.Applying Texel Density with TexTools.FLV 67.8 MB
- 4.Working smarter with TurboSmooth Pro.FLV 67.0 MB
- 14.Transforming a standard prop to a hero asset.FLV 64.7 MB
- 3.Increasing productivity by customization.FLV 63.0 MB
- 6.Moving from 3D Max to UVLayout in under 2 seconds.FLV 62.2 MB
- 2.Using Maxstart files to speed up the workflow.FLV 60.2 MB
- 9.Establishing asset scale before authoring textures.FLV 58.0 MB
- 10.Critical thinking and fundamentals of asset creation.FLV 57.6 MB
- 11.Achieving better results with texture compression.FLV 57.5 MB
- 13.Conforming UV's to Texel Density standards.FLV 54.2 MB
- 7.Creating actions to save hours of production time.FLV 47.4 MB
- 12.Compressing textures to achieve Texel Density and save memory.FLV 42.6 MB
- 8.Implementing naming conventions to increase productivity.FLV 40.3 MB
- 1.Introduction and project overview.FLV 11.8 MB
Download Torrent
Related Resources
Copyright Infringement
If the content above is not authorized, please contact us via anywarmservice[AT]gmail.com. Remember to include the full url in your complaint.