Udemy - The Ultimate 2D & 3D Shader Graph VFX Unity Course
File List
- 7. Standard 3D Lit Shader Graph - Physics-Based Rendering (PBR) Material/3. Understanding and Creating the Normal and Depth Maps Nodes.mp4 201.6 MB
- 13. Extra content/3. Fire Storm Axe Portal Punch VFX 2.mp4 163.1 MB
- 13. Extra content/2. Fire Storm Axe Portal Punch VFX 1.mp4 159.7 MB
- 8. 3D Stylized Water Shader/2. Creating Water Refraction and Normal Nodes.mp4 144.1 MB
- 5. 2D Distortion Shader Graph/3. Adding Soft Mask + Distortion Examples.mp4 121.8 MB
- 12. Zelda Toon Shader/1. Creating Custom Toon Lighting.mp4 111.3 MB
- 11. Triplanar Shader Graph/3. Adding Normal Direction Nodes to Render Textures Only Facing Certain Direction.mp4 108.9 MB
- 7. Standard 3D Lit Shader Graph - Physics-Based Rendering (PBR) Material/5. Understanding and Creating the Emission Map Nodes.mp4 99.9 MB
- 13. Extra content/1. Stylized Fire Projectile VFX.mp4 94.9 MB
- 8. 3D Stylized Water Shader/3. Creating Water Foam Nodes.mp4 90.5 MB
- 13. Extra content/4. Colors Theory (Choose the most pleasing color combinations of color).mp4 82.7 MB
- 8. 3D Stylized Water Shader/1. Setting Up the Scene & Creating Water Depth Sub-Shader Graph.mp4 81.2 MB
- 12. Zelda Toon Shader/2. Adding Specular and Rim Light Nodes.mp4 79.9 MB
- 11. Triplanar Shader Graph/2. Creating Advanced Triplanar that Blends Between 2 Textures.mp4 74.8 MB
- 2. 2D Fire Projectile Shader Graph/5. Creating Mask Nodes & Final 2D Fire VFX.mp4 74.7 MB
- 7. Standard 3D Lit Shader Graph - Physics-Based Rendering (PBR) Material/2. Understanding and Creating the Metallic and Smoothness Maps Nodes..mp4 74.1 MB
- 3. 2D Wind Vegetation Shader Graph (Vertex Movement Tutorial)/1. Using Vertex Position Movement Nodes.mp4 73.2 MB
- 2. 2D Fire Projectile Shader Graph/4. Creating Movement Disssolve Nodes.mp4 72.3 MB
- 11. Triplanar Shader Graph/3.1 Triplanar.zip 71.9 MB
- 4. 2D Dissolve Shader Graph/3. Creating a Script that Controls the Dissolve In and Dissolve Out.mp4 71.4 MB
- 8. 3D Stylized Water Shader/4. Adding Water Waves Nodes and Smoothness.mp4 69.1 MB
- 2. 2D Fire Projectile Shader Graph/2. Creating texture scrolling nodes.mp4 66.1 MB
- 1. Introduction/1. Introduction Course Overview.mp4 64.2 MB
- 7. Standard 3D Lit Shader Graph - Physics-Based Rendering (PBR) Material/1. Understanding and Creating the Base Map Nodes.mp4 62.2 MB
- 2. 2D Fire Projectile Shader Graph/3. Creating colorizing nodes.mp4 60.9 MB
- 6. 2D Pixel Art Shader Graphs/2. Creating Pixilation Effect Control Codes.mp4 59.8 MB
- 5. 2D Distortion Shader Graph/2. Adding New Render Feature to Allow 2D Distortion.mp4 58.9 MB
- 6. 2D Pixel Art Shader Graphs/3. Creating 2D Pixel Art Wind Shader Graph.mp4 58.6 MB
- 6. 2D Pixel Art Shader Graphs/1. Creating Pixelation Shader.mp4 55.9 MB
- 10. Sub-Surface Scattering (SSS) Shader Graph/1. Understanding SSS and Creating Custom Lighting to Simulate it..mp4 55.3 MB
- 9. 3D Halftone Shader Graph/1. Creating your first custom lighting..mp4 54.8 MB
- 2. 2D Fire Projectile Shader Graph/1. Drawing Flames Texture in Photoshop.mp4 53.7 MB
- 10. Sub-Surface Scattering (SSS) Shader Graph/3. Creating Thickness Map.mp4 53.5 MB
- 12. Zelda Toon Shader/3. Adding Multiple Lights Support.mp4 49.5 MB
- 5. 2D Distortion Shader Graph/1. Creating the Distortion Nodes.mp4 45.9 MB
- 11. Triplanar Shader Graph/1. What is Triplanar and How to Create the Simplest Triplanar Shader Graph.mp4 44.7 MB
- 4. 2D Dissolve Shader Graph/2. Creating the Outline Nodes + Adding Glow Post-Processing Effect.mp4 44.5 MB
- 9. 3D Halftone Shader Graph/3. Creating the Outline..mp4 43.3 MB
- 1. Introduction/2. What is Shader and what is Shader Graph.mp4 40.2 MB
- 1. Introduction/3. What is a render pipeline.mp4 39.5 MB
- 3. 2D Wind Vegetation Shader Graph (Vertex Movement Tutorial)/2. Masking the Vertex Movement.mp4 38.9 MB
- 1. Introduction/6. Creating your first 2D Shader Graph.mp4 36.5 MB
- 9. 3D Halftone Shader Graph/2. Creating the Halftone effect Using the Voronoi Node..mp4 34.8 MB
- 10. Sub-Surface Scattering (SSS) Shader Graph/3.1 SSS.zip 33.6 MB
- 1. Introduction/5. Converting existing project from Built-in render pipeline to URP.mp4 32.7 MB
- 7. Standard 3D Lit Shader Graph - Physics-Based Rendering (PBR) Material/4. Understanding and Creating Ambient Occlusion Map Nodes.mp4 32.4 MB
- 10. Sub-Surface Scattering (SSS) Shader Graph/2. Adding Light Scattering Nodes.mp4 31.9 MB
- 4. 2D Dissolve Shader Graph/1. Creating the Dissolve Nodes.mp4 29.1 MB
- 7. Standard 3D Lit Shader Graph - Physics-Based Rendering (PBR) Material/5.1 Default 3D Shader.zip 25.3 MB
- 1. Introduction/4. Creating your first URP Unity project.mp4 21.9 MB
- 13. Extra content/1.1 Stylized Fire Projectile.zip 20.4 MB
- 8. 3D Stylized Water Shader/4.1 Stylized Water Shader.zip 11.7 MB
- 6. 2D Pixel Art Shader Graphs/3.1 Pixel Art Wind.zip 9.1 MB
- 13. Extra content/3.1 AxeFireStormPortalPunch.zip 3.4 MB
- 5. 2D Distortion Shader Graph/3.1 2D Distortion.zip 2.7 MB
- 9. 3D Halftone Shader Graph/3.1 Halftone Shader.zip 1.5 MB
- 3. 2D Wind Vegetation Shader Graph (Vertex Movement Tutorial)/2.1 2D Wind.zip 1.3 MB
- 12. Zelda Toon Shader/3.1 Zelda Toon Shader.zip 1.1 MB
- 2. 2D Fire Projectile Shader Graph/5.1 2D Fire Projectile Shader.zip 354.1 KB
- 4. 2D Dissolve Shader Graph/3.1 Dissolve.zip 268.5 KB
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