Houdini-Course.com Part 1 Basics & 2 Pops
File List
- 01. Basics/4. Fundamentals II/33.[EXAMPLE] GRASS FIELD.mp4 615.2 MB
- 02. POPS/3. POPS II - Advanced 1/12. [EXAMPLE] FLYING DUST SAND.mp4 557.9 MB
- 01. Basics/4. Fundamentals II/30.CURLNOISE.mp4 513.0 MB
- 01. Basics/2. Fundamentals I/16. Scene Organisation.mp4 413.6 MB
- 01. Basics/2. Fundamentals I/4.INTERFACE II WORKING WITH THE NODE NETWORK.mkv 410.0 MB
- 01. Basics/2. Fundamentals I/11. Basis shapes and test geometries.mp4 408.6 MB
- 02. POPS/2. POPS I- BASICS/22.(Example)Fountain .mp4 405.4 MB
- 01. Basics/4. Fundamentals II/23.VOLUMES.mp4 385.9 MB
- 01. Basics/4. Fundamentals II/28.NOISE.mp4 377.5 MB
- 01. Basics/2. Fundamentals I/13. (Example) cartoon tree.mp4 374.1 MB
- 02. POPS/4. POPS III - Advanced 2/8. [EXAMPLE] FIREWORKS .mp4 371.5 MB
- 01. Basics/2. Fundamentals I/17.(Example forest ).mp4 367.0 MB
- 01. Basics/4. Fundamentals II/26.OVERVIEW RAND VS. NOISE VS. CURLNOISE.mp4 350.2 MB
- 01. Basics/2. Fundamentals I/14.Basic Curves.mp4 348.1 MB
- 01. Basics/4. Fundamentals II/27.RANDOMNESS.mp4 321.7 MB
- 01. Basics/2. Fundamentals I/10. Transform objects pivot.mp4 317.4 MB
- 02. POPS/3. POPS II - Advanced 1/8. VELOCITY FIELDS AND POP ADVECT .mp4 316.3 MB
- 01. Basics/3. Rendering/4.Solaris,karma,lops,usd.mp4 307.3 MB
- 01. Basics/3. Rendering/12.Shading IV - Bump + Displacements.mp4 304.8 MB
- 02. POPS/3. POPS II - Advanced 1/7. [EXAMPLE] FIRE RING .mp4 298.7 MB
- 02. POPS/3. POPS II - Advanced 1/10. [EXAMPLE] FLOATERS .mp4 289.6 MB
- 02. POPS/2. POPS I- BASICS/13.POP AXIS FORCE .mp4 288.7 MB
- 01. Basics/5. Bonus Material/3.ADVANCED NOISE(outdated).mp4 276.8 MB
- 01. Basics/2. Fundamentals I/39.Reducing or Remeshing Geometry.mp4 271.7 MB
- 01. Basics/3. Rendering/3. Rendering in mantra ,rops_.mp4 268.4 MB
- 01. Basics/3. Rendering/7.Lighting (Mantra or Karma).mp4 263.1 MB
- 01. Basics/4. Fundamentals II/29.FITRANGE() REMAP.mp4 260.0 MB
- 01. Basics/2. Fundamentals I/5.FLAGS.mkv 256.1 MB
- 01. Basics/3. Rendering/11.Shading III - Textures,Noise and layers.mp4 253.4 MB
- 01. Basics/2. Fundamentals I/9. (Example)Spiral Staircase.mp4 246.6 MB
- 01. Basics/3. Rendering/10.Shading II - Principle Shader.mp4 245.2 MB
- 01. Basics/4. Fundamentals II/18.[EXAMPLE] PINTOY.mp4 243.4 MB
- 01. Basics/2. Fundamentals I/15.Mountain or Attribute noise.mp4 234.9 MB
- 01. Basics/4. Fundamentals II/13.PACKED GEOMETRY.mp4 232.9 MB
- 02. POPS/2. POPS I- BASICS/2. BASIC POP SETUP I .mp4 232.1 MB
- 01. Basics/2. Fundamentals I/7.Context.mp4 229.5 MB
- 01. Basics/5. Bonus Material/7.DIFFERENTIAL GROWTH.mp4 227.9 MB
- 01. Basics/4. Fundamentals II/7.FOR LOOPS.mp4 227.4 MB
- 02. POPS/2. POPS I- BASICS/12. POP WIND .mp4 227.3 MB
- 02. POPS/3. POPS II - Advanced 1/4. [HOMEWORK] RAINSNOW.mp4 227.2 MB
- 02. POPS/2. POPS I- BASICS/11. POP FORCE .mp4 226.0 MB
- 01. Basics/2. Fundamentals I/31. (Example Donut II) - Rotation.mp4 225.9 MB
- 01. Basics/5. Bonus Material/4.PROCEDURAL MODELING ELECTRIC POLE.mp4 225.9 MB
- 01. Basics/2. Fundamentals I/1. Interface I - Basis navigation.mkv 225.5 MB
- 01. Basics/1. Introduction/5. VFX Software.mkv 225.0 MB
- 02. POPS/1. POPS I - DOPS or SOLVER/1.SOLVER SNOW FOOTPRINTS.mp4 224.7 MB
- 02. POPS/2. POPS I- BASICS/16. POP FAN .mp4 223.2 MB
- 02. POPS/3. POPS II - Advanced 1/2. TRAIL .mp4 218.0 MB
- 02. POPS/2. POPS I- BASICS/17. POP DRAG .mp4 217.6 MB
- 02. POPS/2. POPS I- BASICS/3. BASIC POP SETUP II .mp4 217.2 MB
- 02. POPS/4. POPS III - Advanced 2/3. [EXAMPLE] BUBBLES IN A BOTTLE .mp4 216.0 MB
- 01. Basics/4. Fundamentals II/25.SDFS - SIGNED DISTANCE FIELDS.mp4 214.3 MB
- 01. Basics/4. Fundamentals II/32.ADVANCED CURVE TOOLS.mp4 213.0 MB
- 01. Basics/2. Fundamentals I/45.VEX+VOPs.mp4 211.1 MB
- 02. POPS/5. POPS IV - Grain/1. GRAINS (PBD).mp4 210.9 MB
- 02. POPS/2. POPS I- BASICS/20. EXPRESSIONS II - SIN, COS, USAGE IN POPS .mp4 204.8 MB
- 02. POPS/3. POPS II - Advanced 1/9. [EXAMPLE] GROWING ROOTS .mp4 201.8 MB
- 01. Basics/5. Bonus Material/10. CAREER SHOWREEL ADVICE.mp4 197.5 MB
- 01. Basics/4. Fundamentals II/34.FILE ACCESS III CACHING.mp4 196.2 MB
- 01. Basics/4. Fundamentals II/22.UV MAPPING.mp4 196.0 MB
- 01. Basics/2. Fundamentals I/18. Attributes and attribute classes.mp4 191.1 MB
- 01. Basics/2. Fundamentals I/43.(Example)Simple motion design or attribute transfer.mp4 190.1 MB
- 02. POPS/4. POPS III - Advanced 2/2. [EXAMPLE] TURN TO DUST.mp4 189.0 MB
- 01. Basics/4. Fundamentals II/20.THE MAGIC NODE POINT DEFORM.mp4 188.9 MB
- 01. Basics/1. Introduction/1. Using The Website.mkv 187.2 MB
- 02. POPS/5. POPS IV - Grain/7. CLUMPING .mp4 184.8 MB
- 02. POPS/6. POPS - Bonus Material/3. POP FLUIDS .mp4 180.8 MB
- 01. Basics/4. Fundamentals II/15.MULTI COPY.mp4 177.2 MB
- 02. POPS/6. POPS - Bonus Material/2. WEDGING I .mp4 176.8 MB
- 01. Basics/4. Fundamentals II/21.Assets.mp4 173.9 MB
- 02. POPS/2. POPS I- BASICS/21. DOP OUTPUT ATTRIBUTES .mp4 172.5 MB
- 01. Basics/2. Fundamentals I/36. Attribute adjust nodes.mp4 165.5 MB
- 02. POPS/4. POPS III - Advanced 2/9. POINTS AS LIGHTS .mp4 163.5 MB
- 01. Basics/4. Fundamentals II/5.Bunting or copy to curves.mp4 163.4 MB
- 02. POPS/2. POPS I- BASICS/9. ADVANCED COLLISIONS .mp4 161.9 MB
- 01. Basics/2. Fundamentals I/42.Measure.mp4 158.3 MB
- 02. POPS/2. POPS I- BASICS/14. POP CURVE FORCE .mp4 157.4 MB
- 01. Basics/5. Bonus Material/6.CIRCLE SPHERE PACKING.mp4 155.7 MB
- 01. Basics/2. Fundamentals I/24. paint attributes.mp4 154.5 MB
- 01. Basics/4. Fundamentals II/19.FLIPBOOK.mp4 154.4 MB
- 02. POPS/2. POPS I- BASICS/7. DOP COLLISION REPRESENTATION SDFS .mp4 153.9 MB
- 01. Basics/4. Fundamentals II/1.VEX II - PARAMETERS & VARIABLES.mp4 151.2 MB
- 01. Basics/2. Fundamentals I/22. File access I - reading ,importing.mp4 150.7 MB
- 01. Basics/1. Introduction/4.FX Hardware.mkv 150.6 MB
- 01. Basics/5. Bonus Material/9.TOPS or PDG.mp4 147.6 MB
- 01. Basics/4. Fundamentals II/2.VOPS II.mp4 147.0 MB
- 01. Basics/2. Fundamentals I/29. Scatter I - Basics.mp4 146.6 MB
- 02. POPS/2. POPS I- BASICS/6. PHYSICAL PROPERTIES .mp4 145.6 MB
- 01. Basics/3. Rendering/9.Shading I - Assigning material.mp4 144.4 MB
- 01. Basics/2. Fundamentals I/12. Groups.mp4 143.5 MB
- 01. Basics/2. Fundamentals I/20.Data types.mkv 143.4 MB
- 02. POPS/2. POPS I- BASICS/8. POP SOURCING II .mp4 143.2 MB
- 01. Basics/1. Introduction/7. Houdini 20.mkv 141.5 MB
- 01. Basics/1. Introduction/3. VFX Department.mkv 138.0 MB
- 01. Basics/4. Fundamentals II/11.[HOMEWORK] DOT PRINT.mp4 137.9 MB
- 02. POPS/3. POPS II - Advanced 1/11. [EXAMPLE] DROPS ON BOTTLE .mp4 137.5 MB
- 01. Basics/2. Fundamentals I/23. (Example) Spheralizer .mp4 136.2 MB
- 02. POPS/3. POPS II - Advanced 1/6. THICKENING TRAILS .mp4 133.0 MB
- 01. Basics/2. Fundamentals I/35.The Ray Node.mp4 125.2 MB
- 01. Basics/1. Introduction/2. CG Industries.mkv 124.8 MB
- 02. POPS/2. POPS I- BASICS/18. POP GROUPS .mp4 123.5 MB
- 01. Basics/2. Fundamentals I/6.(TIP) DASHBOX, QUICKMARKS AND RADIAL MENUS.mkv 122.1 MB
- 01. Basics/4. Fundamentals II/17.THE ADD NODE.mp4 121.5 MB
- 01. Basics/2. Fundamentals I/33. (Bonus)Scattering tips - Distribution and pscale.mp4 121.4 MB
- 01. Basics/2. Fundamentals I/25. Visualization .mp4 121.2 MB
- 02. POPS/5. POPS IV - Grain/8. HEIGHT FIELDS .mp4 120.7 MB
- 02. POPS/4. POPS III - Advanced 2/7. POP REPLICATE.mp4 120.6 MB
- 02. POPS/5. POPS IV - Grain/2. VISUALIZING GRAINS IN THE VIEWPORT .mp4 119.9 MB
- 02. POPS/5. POPS IV - Grain/5. SLEEPING .mp4 118.3 MB
- 01. Basics/2. Fundamentals I/41. File Access II;Exporting.mp4 117.7 MB
- 01. Basics/4. Fundamentals II/8.MASKING.mp4 117.4 MB
- 01. Basics/2. Fundamentals I/27. (Example)Slicer the boolean node.mp4 117.4 MB
- 01. Basics/2. Fundamentals I/44. (Example)Disco ball effect.mp4 115.8 MB
- 01. Basics/2. Fundamentals I/19. Vertices and points.mp4 115.2 MB
- 01. Basics/2. Fundamentals I/34.(Homework)Voxaliazer (minecrafteffect).mp4 114.8 MB
- 02. POPS/5. POPS IV - Grain/6. FRICTION STICKYINESS SIMPLE CLUMPING .mp4 113.3 MB
- 01. Basics/4. Fundamentals II/3.COMPARISONS.mp4 112.4 MB
- 02. POPS/2. POPS I- BASICS/4. STATIC OBJECT - BRINGING COLLISIONS INTO DOPS.mp4 108.2 MB
- 01. Basics/2. Fundamentals I/3. THE GEOMETRY SPREADSHEET.mkv 106.2 MB
- 01. Basics/2. Fundamentals I/8. Common Bugs.mp4 105.4 MB
- 02. POPS/6. POPS - Bonus Material/1. WORKING WITH REFERENCES .mp4 105.2 MB
- 01. Basics/3. Rendering/5.Third party renderers.mp4 105.1 MB
- 02. POPS/4. POPS III - Advanced 2/5. WORKING WITH TIME II - TIMEWARP .mp4 103.9 MB
- 01. Basics/2. Fundamentals I/30. (Example Donut I) - Scale.mp4 101.0 MB
- 01. Basics/2. Fundamentals I/26. Boolean Node.mp4 100.6 MB
- 02. POPS/4. POPS III - Advanced 2/6. HIT ATTRIBUTES RESPONSES .mp4 99.4 MB
- 01. Basics/4. Fundamentals II/31.REST POSITION.mp4 96.5 MB
- 01. Basics/4. Fundamentals II/24.VDBS - VOLUMES 2.0.mp4 95.5 MB
- 01. Basics/4. Fundamentals II/10.ATTRIBUTE FROM TEXTURES.mp4 95.0 MB
- 01. Basics/3. Rendering/1.[OUTDATED] VIEWPORT COLORS _VIEWPORT MATERIALS_ACES.mp4 92.9 MB
- 01. Basics/4. Fundamentals II/16.(BONUS) MULTI COPY WITH ATTRIBUTE FROM PIECES.mp4 92.1 MB
- 01. Basics/4. Fundamentals II/9.[HOMEWORK] SNOW GENERATOR.mp4 91.5 MB
- 02. POPS/4. POPS III - Advanced 2/4. WORKING WITH TIME I - BASICS .mp4 91.1 MB
- 02. POPS/1. POPS I - DOPS or SOLVER/2.DOPS - AN OVERVIEW.mp4 88.7 MB
- 01. Basics/2. Fundamentals I/2. TREE VIEW VS. NETWORKS.mkv 87.9 MB
- 02. POPS/5. POPS IV - Grain/4. [HOMEWORK] FILL A CUP .mp4 85.7 MB
- 01. Basics/2. Fundamentals I/40.Groups II .mp4 83.1 MB
- 01. Basics/2. Fundamentals I/28.Match Size .mp4 81.7 MB
- 01. Basics/2. Fundamentals I/32. Scatter and align.mp4 80.2 MB
- 01. Basics/4. Fundamentals II/12.TRACE.mp4 80.2 MB
- 01. Basics/2. Fundamentals I/38. Deformers.mp4 79.1 MB
- 02. POPS/2. POPS I- BASICS/15. POP ATTRACT .mp4 77.1 MB
- 01. Basics/4. Fundamentals II/4.BONUS COMBINING COMPARISONS BOOLEAN OPERATORS.mp4 76.5 MB
- 02. POPS/2. POPS I- BASICS/19. V VS FORCE .mp4 75.9 MB
- 01. Basics/2. Fundamentals I/37.(Parameter)Expressions.mp4 73.2 MB
- 02. POPS/4. POPS III - Advanced 2/10. MODULO.mp4 73.1 MB
- 01. Basics/3. Rendering/6.Takes(don't).mp4 72.9 MB
- 02. POPS/1. ABOUT SHELF TOOLS.mp4 69.4 MB
- 01. Basics/5. Bonus Material/5.SIDEFX LABS QLIB MOPS.mp4 68.4 MB
- 02. POPS/4. POPS III - Advanced 2/1. POP SHADING .mp4 63.0 MB
- 01. Basics/2. Fundamentals I/21. Attribute promote.mp4 62.9 MB
- 01. Basics/3. Rendering/8.Render Subdivision.mp4 62.0 MB
- 01. Basics/5. Bonus Material/1.FREEZE or LOCK FLAG.mp4 61.9 MB
- 02. POPS/3. POPS II - Advanced 1/5. RENDERING POPS I - PSCALE AND MOTION BLUR .mp4 60.7 MB
- 01. Basics/3. Rendering/14.Render Farms.mp4 54.6 MB
- 01. Basics/4. Fundamentals II/14.PACKUNPACKCONVERT.mp4 52.0 MB
- 01. Basics/4. Fundamentals II/6. ATTRIBUTE TRANSFER AND ATTRIBUTE COPY.mp4 51.0 MB
- 02. POPS/2. POPS I- BASICS/1.CONTROLLING YOUR SIMULATIONS.mp4 47.0 MB
- 01. Basics/3. Rendering/2. Rendering Overview.mp4 46.5 MB
- 02. POPS/3. POPS II - Advanced 1/1. THE IMPORTANCE OF CACHING .mp4 44.3 MB
- 02. POPS/3. POPS II - Advanced 1/3. PRE-ROLLS .mp4 43.3 MB
- 01. Basics/4. Fundamentals II/35.PERFORMANCE MONITOR.mp4 38.5 MB
- 01. Basics/3. Rendering/13. [Tip]Simple Volume Render.mp4 38.4 MB
- 01. Basics/5. Bonus Material/8. REFRACTIONS IN MANTRA FAKE CAUSTICS.mp4 36.9 MB
- 01. Basics/5. Bonus Material/2.FIND MIN or MAX.mp4 35.4 MB
- 02. POPS/5. POPS IV - Grain/3. OPENCL .mp4 32.7 MB
- 02. POPS/2. POPS I- BASICS/10. GRAVITY .mp4 31.4 MB
- 02. POPS/2. POPS I- BASICS/5. OPINPUTPATH().mp4 29.8 MB
- 01. Basics/1. Introduction/6. Warning; Nvidia Driver problem.mkv 29.5 MB
- 02. POPS/2. POPS I- BASICS/23.DOPIMPORT.mp4 23.6 MB
- 02. POPS/1. POPS I - DOPS or SOLVER/3.OUTPUT FLAG IN DOPS.mp4 5.1 MB
- 02. POPS/3. POPS II - Advanced 1/9. [EXAMPLE] GROWING ROOTS __POPS_020_020_growingRoots.hipnc 1.5 MB
- 01. Basics/1. Introduction/3. VFX_leaflet_4_2_14sm.pdf 713.3 KB
- 01. Basics/4. Fundamentals II/18. (Example) Pintoy_muybridge_horse_seq.zip 678.9 KB
- 02. POPS/5. POPS IV - Grain/4. [HOMEWORK] FILL A CUP__POPS_040_030_FillCup_start.hiplc 658.9 KB
- 02. POPS/5. POPS IV - Grain/7. CLUMPING __POPS_040_065_clumping.hipnc 534.8 KB
- 02. POPS/5. POPS IV - Grain/8. HEIGHT FIELDS__POPS_040_080_Heightfield.hipnc 478.4 KB
- 02. POPS/3. POPS II - Advanced 1/10. [EXAMPLE] FLOATERS__POPS_020_050_FLOATERS.hipnc 438.9 KB
- 02. POPS/4. POPS III - Advanced 2/7. POP REPLICATE__POPS_030_070_PopReplicate.hipnc 379.9 KB
- 01. Basics/4. Fundamentals II/18. (Example) Pintoy_BASICS_030_085_pintoy.hipnc 360.6 KB
- 02. POPS/4. POPS III - Advanced 2/3. [EXAMPLE] BUBBLES IN A BOTTLE__POPS_030_050_bubbles_in_Bottle.hipnc 338.2 KB
- 02. POPS/3. POPS II - Advanced 1/11. [EXAMPLE] DROPS ON BOTTLE__POPS_020_060_drops_on_Bottle.hipnc 316.3 KB
- 02. POPS/3. POPS II - Advanced 1/12. [EXAMPLE] FLYING DUST SAND--POPS_020_060_Dust.hipnc 296.8 KB
- 02. POPS/4. POPS III - Advanced 2/8. [EXAMPLE] FIREWORKS__POPS_030_080_fireworks.hipnc 285.4 KB
- 02. POPS/2. POPS I- BASICS/22.(Example)Fountain POPS_010_150_Fountain.hipnc 277.1 KB
- 02. POPS/4. POPS III - Advanced 2/2. [EXAMPLE] TURN TO DUST __POPS_030_020_turnToDust.hipnc 263.1 KB
- 01. Basics/2. Fundamentals I/27. (Example)Slicer the boolean node BASICS_020_230_Slicer.hipnc 255.0 KB
- 01. Basics/2. Fundamentals I/23.(Example) Spheralizer BASICS_020_190_spheralizer.hipnc 252.4 KB
- 01. Basics/4. Fundamentals II/5.Bunting or copy to curves BASICS_030_010_bunting.hipnc 178.2 KB
- 01. Basics/2. Fundamentals I/43.(Example)Simple motion design or attribute transfer_ BASICS_020_260_motionDesign_thing.hipnc 113.9 KB
- 01. Basics/2. Fundamentals I/44. (Example)Disco ball effect__BASICS_020_265_DiscoBall_Effect.hipnc 91.6 KB
- 02. POPS/3. POPS II - Advanced 1/4. [HOMEWORK] RAINSNOW __POPS_020_040_Rain.hiplc 85.3 KB
- 01. Basics/2. Fundamentals I/17.(Example forest )BASICS_020_090_forest.hipnc 40.9 KB
- 01. Basics/5. Bonus Material/9.TOPS or PDG_LINKS.txt 255 bytes
- 01. Basics/3. Rendering/1.VIEWPORT COLORS _VIEWPORT MATERIALS_ACES_LINKS.txt 228 bytes
- 01. Basics/4. Fundamentals II/29.FITRANGE() REMAP_LINKS.txt 222 bytes
- 01. Basics/5. Bonus Material/5.SIDEFX LABS QLIB MOPS__LINKS.txt 198 bytes
- 01. Basics/3. Rendering/4.Solaris,karma,lops,usd_LINKS.txt 187 bytes
- 01. Basics/2. Fundamentals I/37.(Parameter)Expressions LINKS.txt 186 bytes
- 01. Basics/5. Bonus Material/10.CAREER SHOWREEL ADVICE.txt 171 bytes
- 01. Basics/2. Fundamentals I/25. Visualization LINKS.txt 160 bytes
- 01. Basics/4. Fundamentals II/21.Assets_LINKS.txt 156 bytes
- 01. Basics/2. Fundamentals I/14. Basic Curves Link.txt 142 bytes
- 01. Basics/4. Fundamentals II/15.MULTI COPY_LINKS.txt 129 bytes
- 01. Basics/2. Fundamentals I/41. File Access II;Exporting_LINKS.txt 124 bytes
- 02. POPS/1. POPS I - DOPS or SOLVER/1.SOLVER SNOW FOOTPRINTS__LINKS.txt 121 bytes
- 01. Basics/3. Rendering/11.Shading III - Textures,Noise and layers_LINKS.txt 119 bytes
- 01. Basics/3. Rendering/9.Shading I - Assigning material_LINKS.txt 117 bytes
- 01. Basics/5. Bonus Material/7.DIFFERENTIAL GROWTH__LINKS.txt 117 bytes
- 01. Basics/5. Bonus Material/3.ADVANCED NOISE_LINKS.txt 108 bytes
- 01. Basics/2. Fundamentals I/31. (Example Donut II) - Rotation LINKS.txt 104 bytes
- 01. Basics/2. Fundamentals I/45.VEX+VOPs LINKS.txt 96 bytes
- 01. Basics/4. Fundamentals II/26.OVERVIEW RAND VS. NOISE VS. CURLNOISE_LINKS.txt 92 bytes
- 02. POPS/2. POPS I- BASICS/20. EXPRESSIONS II - SIN, COS, USAGE IN POPS __LINKS.txt 80 bytes
- 02. POPS/3. POPS II - Advanced 1/10. [EXAMPLE] FLOATERS __LINKS.txt 73 bytes
- 01. Basics/2. Fundamentals I/22. File access I - reading ,importing Links.txt 69 bytes
- 01. Basics/4. Fundamentals II/10.ATTRIBUTE FROM TEXTURES_LINKS.txt 65 bytes
- 02. POPS/2. POPS I- BASICS/5. OPINPUTPATH()__LINKS.txt 64 bytes
- 01. Basics/2. Fundamentals I/32. Scatter and align LINKS.txt 63 bytes
- 01. Basics/4. Fundamentals II/1.VEX II - PARAMETERS & VARIABLES _LINKS.txt 63 bytes
- 01. Basics/3. Rendering/3. Rendering in mantra ,rops_LINKS.txt 59 bytes
- 01. Basics/4. Fundamentals II/23.VOLUMES_LINKS.txt 59 bytes
- 01. Basics/4. Fundamentals II/24.VDBS - VOLUMES 2.0_LINKS.txt 59 bytes
- 01. Basics/4. Fundamentals II/3.COMPARISONS_LINKS.txt 56 bytes
- 02. POPS/5. POPS IV - Grain/1. GRAINS (PBD) __LINKS.txt 48 bytes
- 01. Basics/2. Fundamentals I/24. paint attributes LINKS.txt 46 bytes
- 01. Basics/2. Fundamentals I/8.COMMON BUGS_LINKS.txt 45 bytes
- 02. POPS/2. POPS I- BASICS/7. DOP COLLISION REPRESENTATION SDFS__LINKS.txt 45 bytes
- 02. POPS/3. POPS II - Advanced 1/1. THE IMPORTANCE OF CACHING __LINKS.txt 45 bytes
- 01. Basics/5. Bonus Material/6.CIRCLE SPHERE PACKING.txt 44 bytes
- 01. Basics/1. Introduction/3. links.txt 43 bytes
- 01. Basics/2. Fundamentals I/12.Group links.txt 43 bytes
- 01. Basics/2. Fundamentals I/20. Data types link.txt 43 bytes
- 01. Basics/2. Fundamentals I/28.Match Size LINKS.txt 43 bytes
- 01. Basics/2. Fundamentals I/40.Groups II LINKS.txt 43 bytes
- 01. Basics/4. Fundamentals II/22.UV MAPPING_LINKS.txt 43 bytes
- 01. Basics/4. Fundamentals II/28.NOISE_LINK.txt 43 bytes
- 01. Basics/5. Bonus Material/2.FIND MIN or MAX_LINKS.txt 42 bytes
- 02. POPS/2. POPS I- BASICS/22.(Example)Fountain __LINKS.txt 42 bytes
- 02. POPS/4. POPS III - Advanced 2/10. MODULO __LINKS.txt 36 bytes
- 02. POPS/6. POPS - Bonus Material/3. POP FLUIDS .txt 27 bytes
- 01. Basics/1. Introduction/5.links.txt 24 bytes
- 01. Basics/2. Fundamentals I/7.Contexts links.txt 0 bytes
- 01. Basics/2. Fundamentals I/19. Vertices and points LINK.txt 0 bytes
- 02. POPS/1. POPS I - DOPS or SOLVER/2.DOPS - AN OVERVIEW__LINKS.txt 0 bytes
- 02. POPS/6. POPS - Bonus Material/2. WEDGING I __LINKS.txt 0 bytes
Download Torrent
Related Resources
Copyright Infringement
If the content above is not authorized, please contact us via anywarmservice[AT]gmail.com. Remember to include the full url in your complaint.