Creative Development - Aircraft Modeling and Texturing Techniques in Maya and Silo with Antony Ward
File List
- project_files.rar 150.6 MB
- 12_UVing_the_main_body.flv 146.7 MB
- 16_Lighting_our_scene.flv 134.9 MB
- 14_Detailing_the_diffuse_maps.flv 122.0 MB
- 11_Applying_UV_map_data_to_the_engine.flv 121.8 MB
- 10_Adding_rockets,vents_and_other_details.flv 111.4 MB
- 20_Compositing_our_render_in_Photoshop.flv 108.8 MB
- 17_Applying_fake_rim_lighting_and_reflections.flv 103.5 MB
- 05_Building_the_rotor_blades_and_housing.flv 102.0 MB
- 09_Continuing_our_work_on_the_landing_gear.flv 96.7 MB
- 19_Preparing_our_scene_for_rendering.flv 95.4 MB
- 08_Beginning_work_on_the_landing_gear.flv 92.9 MB
- 04_Adding_the_cockpit.flv 84.4 MB
- 15_Generating_normal_maps_for_more_surface_detail.flv 84.1 MB
- 07_Adding_surface_details_to_the_engine.flv 79.2 MB
- 13_Baking_out_the_base_diffuse_maps.flv 75.3 MB
- 06_Adding_more_details_to_the_weapon_housing.flv 67.0 MB
- 02_Blocking_out_the_foundations.flv 62.9 MB
- 03_Smoothing_and_refining_the_shape.flv 62.3 MB
- 18_Making_our_model_glow.flv 55.8 MB
- 01_Introduction_and_project_overview.flv 8.0 MB
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