Creative Development Character Concepting Workflows for Games in Photoshop with Eric Chiang
File List
- project_files.zip 122.8 MB
- 9. Starting to refine our sketch into a concept painting.flv 59.0 MB
- 17. Adding detail on the side view and the back view.flv 53.0 MB
- 16. Finishing up the front view and starting on the side view.flv 52.7 MB
- 15. Adding more detail on our orthographic model sheet.flv 51.5 MB
- 10. Establishing some depth for added visual interest.flv 51.3 MB
- 11. Continuing to add details and refinement.flv 50.0 MB
- 5. Second sketching style Creating an interesting silhouette.flv 47.2 MB
- 14. Using photographs to add detail quickly.flv 44.6 MB
- 4. First sketching style Continuing to refine our sketch.flv 44.6 MB
- 3. First sketching style Using a broad brush to block out sketches.flv 43.8 MB
- 7. Third sketching style Roughing in our sketch.flv 43.5 MB
- 6. Second sketching style Continuing to create our sketch.flv 42.4 MB
- 12. Finishing up our refined concept painting.flv 40.9 MB
- 8. Third sketching style Cleaning up our line drawing.flv 40.8 MB
- 13. Starting to build an orthographic model sheet.flv 39.2 MB
- 2. Looking at a common scenario in a game studio environment.flv 35.5 MB
- 1. Introduction and project overview.flv 10.9 MB
- 18. Reviewing our project and final thoughts.flv 10.2 MB
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