Indie Game Development Pipeline Volume 5 Boss Character Modeling and Texturing
File List
- Indie Game Development Pipeline Volume 5_Boss Character Modeling and Texturing.zip 580.8 MB
- 05 Finishing the base mesh.mp4 47.9 MB
- 11 Adding rocky surface texture.mp4 46.8 MB
- 13 Modeling the eyelids.mp4 45.1 MB
- 25 Assembly in Maya LT.mp4 43.5 MB
- 04 Modifying the base in Maya LT.mp4 40.0 MB
- 07 Rough sculpting.mp4 36.7 MB
- 21 Creating and editing UVs.mp4 36.6 MB
- 19 Creating a tree.mp4 34.6 MB
- 12 Building the brow ridge.mp4 34.5 MB
- 14 Adding the teeth.mp4 32.9 MB
- 16 Polypainting the boss.mp4 32.7 MB
- 17 Adding grass to the brow.mp4 32.4 MB
- 22 Arranging the UV layout.mp4 30.6 MB
- 09 Sculpting details.mp4 29.4 MB
- 10 Detailing the arms and legs.mp4 25.5 MB
- 18 Painting the eye.mp4 24.6 MB
- 15 Setting up for painting.mp4 21.0 MB
- 08 Creating our new base.mp4 21.0 MB
- 06 Shaping the mesh.mp4 19.1 MB
- 03 Creating a ZSphere armature.mp4 16.8 MB
- 23 Creating and outputting maps.mp4 16.5 MB
- 20 Using UV Master.mp4 15.1 MB
- 01 Introduction and project overview.mp4 10.3 MB
- 24 Editing texture maps.mp4 10.0 MB
- 02 Looking at concept art.mp4 6.5 MB
- about.txt 1.6 KB
Download Torrent
Related Resources
Copyright Infringement
If the content above is not authorized, please contact us via anywarmservice[AT]gmail.com. Remember to include the full url in your complaint.