Digital Tutors - Creating a Tileable Material in Substance Designer
File List
- Project_Files/Creating a Tileable Material in Substance Designer.zip 479.6 MB
- 10. Adjusting the placement of the grass and rocks.mp4 74.4 MB
- 11. Refining our texture maps to clean up details.mp4 68.2 MB
- 05. Creating a basic ground material.mp4 64.4 MB
- 12. Creating outputs for Ambient Occlusion and Height maps.mp4 62.3 MB
- 14. Finishing exposing parameters and creating controls.mp4 61.6 MB
- 04. Learning about advanced nodes.mp4 58.5 MB
- 07. Scattering a Height map.mp4 58.3 MB
- 09. Using photos to add detail in Substance Designer.mp4 49.9 MB
- 03. Understanding atomic nodes.mp4 48.9 MB
- 13. Exposing parameters and creating controls.mp4 38.9 MB
- 15. Finalizing material and rendering in Marmoset Toolbag.mp4 38.8 MB
- 02. Comparing Substance Designer with other texturing tools.mp4 34.7 MB
- 08. Organizing your substance graph.mp4 32.8 MB
- 06. Creating a Height map with ZBrush.mp4 19.7 MB
- 01. Introduction and project overview.mp4 8.9 MB
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