Udemy - The Secrets to Photorealism - The PBR Blender 2.8 Workflow by Daniel Krafft (2019)
File List
- 02. Let's Create a Material/01. Texture Resources.mp4 386.9 MB
- 01. Introduction/04. PBR Explained.mp4 319.5 MB
- 02. Let's Create a Material/02. Scene Setup.mp4 181.4 MB
- 02. Let's Create a Material/04. Cycles In-Depth.mp4 169.3 MB
- 02. Let's Create a Material/05. EEVEE In-Depth.mp4 157.7 MB
- 02. Let's Create a Material/03. Choosing between Cycles and EEVEE.mp4 131.2 MB
- 05. Conclusion/01. Presenting Your Material.mp4 118.8 MB
- 05. Conclusion/02. What's Next.mp4 106.1 MB
- 04. Rendering/04. Color Management.mp4 101.9 MB
- 03. PBR Maps/01. DiffuseBase ColorAlbedo.mp4 96.2 MB
- 04. Rendering/02. Lighting your Scene.mp4 83.2 MB
- 04. Rendering/03. HDRIs.mp4 82.3 MB
- 03. PBR Maps/09. Surface Imperfection.mp4 79.9 MB
- 03. PBR Maps/10. Subsurface Scattering.mp4 71.5 MB
- 03. PBR Maps/05. HeightDisplacement.mp4 70.7 MB
- 04. Rendering/01. Render Settings Do yours make sense.mp4 69.5 MB
- 01. Introduction/02. Intro.mp4 50.6 MB
- 02. Let's Create a Material/06. What the Principled BSDF Actually Does.mp4 40.6 MB
- 03. PBR Maps/07. Opacity.mp4 40.2 MB
- 03. PBR Maps/02. RoughnessGlossiness.mp4 34.6 MB
- 03. PBR Maps/04. Normal.mp4 22.3 MB
- 03. PBR Maps/03. MetallicSpecular.mp4 21.0 MB
- 03. PBR Maps/08. Emissive.mp4 20.7 MB
- 01. Introduction/01. Promo.mp4 19.9 MB
- 03. PBR Maps/06. Ambient Occlusion.mp4 16.3 MB
- 01. Introduction/03. The Problem.mp4 11.3 MB
- 02. Let's Create a Material/01. Texture Resources.vtt 24.8 KB
- 01. Introduction/04. PBR Explained.vtt 21.7 KB
- 02. Let's Create a Material/04. Cycles In-Depth.vtt 13.9 KB
- 02. Let's Create a Material/02. Scene Setup.vtt 12.8 KB
- 02. Let's Create a Material/05. EEVEE In-Depth.vtt 11.3 KB
- 02. Let's Create a Material/03. Choosing between Cycles and EEVEE.vtt 10.7 KB
- 05. Conclusion/02. What's Next.vtt 6.4 KB
- 04. Rendering/04. Color Management.vtt 6.0 KB
- 05. Conclusion/01. Presenting Your Material.vtt 5.7 KB
- 02. Let's Create a Material/06. What the Principled BSDF Actually Does.vtt 5.6 KB
- 01. Introduction/02. Intro.vtt 5.4 KB
- 03. PBR Maps/01. DiffuseBase ColorAlbedo.vtt 5.2 KB
- 04. Rendering/03. HDRIs.vtt 4.9 KB
- 04. Rendering/02. Lighting your Scene.vtt 4.2 KB
- 04. Rendering/01. Render Settings Do yours make sense.vtt 4.2 KB
- 03. PBR Maps/09. Surface Imperfection.vtt 4.1 KB
- 03. PBR Maps/10. Subsurface Scattering.vtt 3.9 KB
- 03. PBR Maps/05. HeightDisplacement.vtt 3.4 KB
- 03. PBR Maps/02. RoughnessGlossiness.vtt 2.1 KB
- 03. PBR Maps/07. Opacity.vtt 2.0 KB
- 03. PBR Maps/03. MetallicSpecular.vtt 1.4 KB
- 03. PBR Maps/04. Normal.vtt 1.3 KB
- 03. PBR Maps/08. Emissive.vtt 1.1 KB
- 03. PBR Maps/06. Ambient Occlusion.vtt 1.0 KB
- 01. Introduction/01. Promo.vtt 852 bytes
- 01. Introduction/03. The Problem.vtt 704 bytes
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